导入iTween插件包后,做以下操作
1,创建一个空对象,用来做路径;
; 使用System.Collections; 公开课MoveSample: MonoBehaviour { 无效的Start () { GameObject去=GameObject GameObject;//路径对象 GameObject goPath=GameObject.Find (“goPath”); iTween。函数(去,iTween.Hash ( “路径”,iTweenPath.GetPath(“路径”), “goPath.transform looktarget”, “looktime”, 0.0度, “速度”,20.0度, “iTween.EaseType.linear easetype”, “iTween.LoopType.none looptype”, “oncomplete”、“PlaySecondPath”, “oncompleteparams”,, ”this.gameObject oncompletetarget” )); } }
5,运行查看效果
演示下载
http://www.kuaipan.cn/file/id_141868194330585854.htm?源=1