Android设置全屏,画的图,加载位图

  

设置全屏:活动中

requestWindowFeature (Window.FEATURE_NO_TITLE);   getWindow () .setFlags (WindowManager.LayoutParams。FLAG_FULLSCREEN WindowManager.LayoutParams.FLAG_FULLSCREEN);   

加载位图:

位图映射=BitmapFactory.decodeResource (getresource (), R.drawable.chessboard); 

实例:

公共类GameActivity扩展活动   公开课MyView扩展视图   {   公共MyView(上下文语境){   超级(上下文);   }   保护无效onDraw(帆布画布){   super.onDraw(画布);   位图映射=BitmapFactory.decodeResource (getresource (), R.drawable.chessboard);   int宽度=canvas.getWidth ();   int高度=canvas.getHeight ();   涂漆=new ();   paint.setColor (Color.RED);   画布。宽度画直线(0,0,- 1,- 1高,油漆);   矩形通过rect1=new矩形(0,0,canvas.getWidth (), canvas.getHeight ());   矩形rect2=new矩形(0,0,map.getWidth ()/2, map.getHeight ()/2);   画布。drawBitmap(地图,rect2、通过rect1 null);   无效();   }   }   @Override   保护无效onCreate(包savedInstanceState) {   super.onCreate (savedInstanceState);//设置全屏   requestWindowFeature (Window.FEATURE_NO_TITLE);   getWindow () .setFlags (WindowManager.LayoutParams。FLAG_FULLSCREEN WindowManager.LayoutParams.FLAG_FULLSCREEN);//setContentView (R.layout.activity_game);   setContentView(新MyView ());   }


Android设置全屏,画的图,加载位图